Wii Developers get Kynapse
Posted on December 05th, 2007 by Angela in Video Game Industry
Game developers for Wii can now access all Kynapse functionalities and tools to empower their Non Player Characters with advanced behaviours. Kynogon is pretty happy to be a part of the Wii family with CEO Pierre Pontevia stating…
“Wii is a remarkable success and we are proud to offer Kynapse to Wii game developers. The unique capabilities of Wii allow developers to produce creative forms of gameplay that require innovative AI. Kynapse has been selected by a very significant number of industry leaders for the development of AAA titles. With Kynapse, we feel Wii developers have another critical tool in their hands that helps them unleash the real magic of the Wii system.”
And what is it exactly? … Kynapse offers a complete 3D pathfinding solution handling dynamic terrains and hierarchical computations. It also includes advanced spatial reasoning functionalities to dynamically identify 3D hiding positions, threatening zones, access ways, etc. On the tool side, Kynapse automates 3D pathfinding and perception data generation. Finally, Kynapse is highly optimised and can bring to life several thousands of Non Player Characters. Although only recently available, Kynapse for Wii is already being used by 2 game developers.
I’m sure that makes total sense to the developers out there, essentially it seems to be A.I. for in game characters to differentiate between the areas and environments in game so they know where to go, hide, take cover etc.
For the latest Nintendo Wii discussion and chat why not checkout the
Nintendo Wii forums! Wii hardware, gaming and Nintendo Wii online chat.




